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Ask me anything

Anonymous

May 5, 2025

I was wondering if there are any current plans to begin work on or eventually release the Frozen Peasantsday project. Is this something that’s on the roadmap, or has it been put on hold for now?

LordAardvark

I've mentioned it elsewhere, don't remember if it was a previous blog post or if it was a Patreon post, but the immediate plan right now is below. Your question is specifically addressed in element 3 of this list:

1.) Get Batcat out the door. It's taking longer than I'd like, it always does, but it's getting close to done now. The last of the audio finally came in, and I literally only have 2 more audio files to install in place at the time of writing. About two-thirds of the lip-sync is already done, and then it's just detail work, rendering, and sound design that's left.

2.) Spend another month working on the Blender pipeline. There are 4 major things I want to figure out, to get myself to the point I can start making Blender projects, even if they wouldn't be up to the same quality standard as my SFM productions: Figure out a systemic way to assign IKs, then write a Blender Python script to automate it in the same way that SFM Python scripts automate IK; Figure out how to do different shots and audio/video synchronizing in Blender; Figure out a pipeline for importing scenes from SFM into Blender (in my opinion, SFM's asset library is infinitely better than Blender's, and SFM's interface for building scenes has much less friction that Blender's); and figure out a system for recreation SFM's presets system in Blender, primarily for recreating the phoneme/morpheme system (my lip-sync morphemes are built from a combination of generic morphs, rather than having unique singular morphs for each morpheme).

3.) Get all of the Frozen Gangbang audio installed and lip-sync what all there is that needs it (which isn't much), get the peasant outfits attached (I've had the tool written to automate that for months, but it's slow to operate and there are hundreds of shots to run it on so that'll be a grind in its own right), and get the low-quality 720p renders started.

4.) Spend another month or so on Overbreed Episode 1, with a focus on getting all of the non-sex interstitial scenes blocked out. If that goes quickly, then I also want to spend this time to quickly bang together the first sex sequence and rewrite the second sex sequence. I doubt I'll start animating the second sex sequence in this block of time.

Anonymous

May 4, 2025

What else do I need to download for the Elizabeth succubus outfit? Tried loading it and got the red error signs

LordAardvark

It was never formally released, so your best bet would be grabbing the most recent Content Dump and seeing if it's in there.

Honestly I'm not sure how you managed to get the Outfit Loader file for it (I assume that's what you mean by trying to load it). It must have gotten automatically scooped up in one of my outfit releases.

Anonymous

May 1, 2025

Have ever thought using Hinata Hyuga or Princess Zelda (Twilight Princess) into your next project. But changed your mind at last minute.

LordAardvark

See my years-earlier post about why I don't use Samus anymore. The rationale there applies to all Nintendo characters.

I've already been DMCA'd twice for using Nintendo characters. I have no interest in poking that particular bear a third time.

That is why I've made my original legally-distinct counterparts to Samus Aran and Princess Zelda, with my own unique twists to them, in Artemis and Kaeleen.

 

Anonymous

April 27, 2025

Are you ever gonna release any new Samus content?

LordAardvark

No. I have explained why many, many, many times.

Anonymous

April 25, 2025

everything on the futaprop has missing textures besides maya and sombra, is there a fix for that?

LordAardvark

Assuming you're talking about the Material Overrider presets, you need to make sure you have the assets installed. The Material Overrider lists the material paths its looking for when you select an override. You should make sure you have those materials.

It is also worth noting that the Futaprop is only designed to work with later DazV5-5 models. DazV5-5 introduced the futanari textures directly onto the character's body texture, allowing the futanari prop to not take up any additional memory. Trying to apply it to older models that don't have those modified body textures will cause problems.

Anonymous

April 24, 2025

Hi ! Which characters fit in your outfit Catsuit? I tried with DOA characters and that's work but for the other I don't know. And same for your christmas bodysuit.

LordAardvark

Officially, only the ones they're built for.

Most of my characters have bespoke bodies. Maya's outfits won't work on Gaige, Jill's won't work on Claire, etc. The Curvy and DOAFantasy characters are the only ones with standardized bodies, explicitly to allow outfit swapping between them. But even that is only within the same standard - Curvy outfits only work on Curvy models, DOAFantasy outfits only work on DOAFantasy bodies.

Unofficially...

There are people out there who are pretty crazy good at hacking outfits together, using a combination of scaling individual bones and pulling them around to get them to conform to other character bodies. I don't officially support this, and I don't offer any advice or guidance on how to do it. But if you can pull it off, then you have my blessing and you have my respect. I don't have the patience for that, and I envy those that do.

Anonymous

April 24, 2025

Sometimes when I'm using your outfit loader to load outfits on different models, it will usually have the breasts poking out of the clothes. Is there any way I can fix this?

LordAardvark

Right-click the character model, utilities, bake procedural bones.

There is a newer version of the Outfit Loader that does this automatically. Whether or not I ever released that newer version is a different story though.

Anonymous

April 23, 2025

The Blue Star series is still very good even now Will we be able to see Bluestar 4 by 2026?

LordAardvark

Not by 2026. Maybe 2030. Optimistically.

Anonymous

April 23, 2025

When finish Breed & Bond part 2. What is next?

LordAardvark

Don't have a part two for Breed & Bond planned.

Next short video is a Batgirl x Catwoman / Barbara Gordon x Selina Kyle video, written by long-time collaborator InsideIncognita (voice of Liara, Elizabeth, Moxxi, and many others). That is explicitly written in two parts, with only part one being made now. Whether or not part two gets made is entirely up to public reception.

Current big video is still chewing through Overbreed Episode 1.

Anonymous

April 22, 2025

I saw that you mentioned Nualia recently on Bluesky, is a DazV5 version on the way? And if so, what kind of differences can we expect in terms of her design?

LordAardvark

Not currently. Would love to, lots of technical and logistical reasons getting in the way.

As to changes to expect, when we finally get there: everything.

New face, new hair, new outfit, new skintone (I want to return to the original blueberry skintone, as opposed to the later chocolate skintone - lighting be damned).

The only thing that won't change is her having huge tits and her character itself.