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Ask me anything

Anonymous

April 5, 2026

Now I wanna see Cloe and Rachel's 19th

LordAardvark

We'll get a brief tease of it at the end of Chapter 3.

I plan to formally explore it in a later chapter, but I haven't quite figured out when yet. I need to take all of the major plot beats I currently have planned out, and space them out with more character moments. Right now the series outline is all gas no breaks, but I want to slow it down and take the time to explore relationships more deeply, and Chloe's relationship with Rachel is definitely one of them.

Anonymous

March 27, 2026

With the release of Life is Strange Reunion, do you plan on releasing models for the older versions of Max and Chloe? And possibly other characters from that game?

LordAardvark

I'd rather forget about Square Enix and Deck Nine digging up Life is Strange's body and defiling the corpse, truth be told.

Also I don't know what it is, but both Double Exposure and Reunion have a serious case of Same-Face Syndrome. It's like they used Steph's face model from True Colors and just slapped different hairs on her. Not only do Chloe and Max look absolutely nothing like their original models, but they look related now. It's really eerie.

So no. I have no interest.

 

Anonymous

March 26, 2026

Did you ever make a script that had finger presets like creating a fist or grip or am I misremembering something? I recently changed pc and was reinstalling my backed up SFM files and I couldn't find it

LordAardvark

It's a part of the DazV5 IK rig.

Anonymous

March 26, 2026

Of all your available FILMS, do you have a favorite video and/or character that you enjoy watching the most?

LordAardvark

I've lost track of how many times I've watched To Breed and Bond. Even the terrible audio work done by the hackfraud incompetent fuck of a sound designer* doesn't knock it enough points to fall out of first place. Refuge is unambiguously my second-favorite video, lost count of how many times I've watched it, too. Blue Star Episode 3 is my easy third-place, with Fraternization in a fairly distant fourth.

*It's me. I'm the hackfraud incompetent fuck of a sound designer who worked on To Breed and Bond.

In regards to characters, honestly I like Anna and Elsa the most, but it's so damn hard to actually come up with projects for them. The only finished project is Peasantsday which, while a technical marvel in its own right that I am proud of, I honestly consider to be a massive waste of potential. It's a video I am supremely proud of managing to pull off, but will never watch of my own accord.

Second-place is tied between DVa and Elizabeth. I could probably spend the rest of my life making nothing but DVa videos and still not exhaust all the fucking ideas I've had for her over the years. And then Elizabeth is a character I could watch till the stars burn out, but I have a surprisingly difficult time coming up with ideas that stick for. I get a lot of high-concept ideas for her, but they all fall apart the moment I try to actually put form to them.

I love all my ladies - I wouldn't make videos of them if I didn't - and I love all my videos - I wouldn't make them if I didn't - but there are definitely some ladies whom I find more interesting to work with, due to their personalities and their background. As to the videos... Well, the birth of art is inherently violent. There are always scars left behind from the effort. Some births are more violent and traumatic than others, and the traces of that violence are there for all to see.

Anonymous

March 22, 2026

How would I be able to download subtitles for To breed and bond? Because I have tried to hit the download button to no success

LordAardvark

The Subtitle Download function for the Films page was never fully implemented, unfortunately. HTML5 video (which the page uses for its video player backend) uses the WebVTT file format, while most local video players like VLC expect a format like SRT. Meaning that to download the subtitles, they'd need to be converted.

There is a relatively simple conversion between the two formats, but my web dev and I just never got around to implementing it.

You're far from the first person to ask about it, and honestly I'm now considering the most convenient way to add a repo for the subtitles. Even if they are in WebVTT format, I can at least provide a link to a third-party converter that people can use. It'd be better than nothing.

I'm just not certain what the best solution to that is. I can't directly modify the Films page myself, as it is part of the platform my web dev maintains (my website is a frankenstein of nice good clean pages on a platform my web dev manages; and nasty bad jank pages that I build and maintain myself). I suppose I could put them on the original Assets page. Add another tab for Film Subtitles and just dump them all there.

I'll have a think on it.

Anonymous

March 18, 2026

Any plans for porting any of your character asset models like Zelda for example to blender at some point? I say this cuz I've been doing so and I've been trying to get some of the textures like the skin, eyes, and cloths under the VMTs to work in blender but its not translating well for the software anyway, every VTF works perfectly fine though (could be a my end thing cuz its a material texture or not using the right plug-in i really dont know for certain yet). Thought I'd ask the source material.

LordAardvark

My plans for supporting Blender begin and end with "use REDxEYE's import plugin." I have no interest in spending my time supporting a program I don't use otherwise.

Anonymous

March 16, 2026

When we see new material?

LordAardvark

When you check my Bluesky and see I put out a video last week, with 6 more videos schedule to come out over the next few months.

Anonymous

March 10, 2026

I am really excited about Samus Hiveship. Any updates on that?

LordAardvark

With Nintendo DMCAing my Samus works (years ago now, you've got some blog-reading to catch up on), my Samus plans have been set back significantly.

The character Artemis is her spiritual replacement (same body, same voice actress, same sassy characterization, same scifi setting), but being part of an original IP now, requires more time to set up and establish the foundations.

Combine with the fact that the Short videos are now dead (again, you've got blog-reading to catch up on) and replaced with Micros, and the fact I already have all of 2026 booked for Micro releases, and it's going to be a while before I can further develop the Corsair universe that Artemis is a part of, to set up all the prerequisites for Hiveship.

Admittedly, there isn't much setup required for Hiveship - all that really needs to be established is that Artemis is such a turboslut that she is the only feasible choice that can endure the titular Hiveship's tentacle-orgy antechamber without having her mind broken by the sheer number of induced orgasms. Everything else can be established within the Hiveship film itself.

However, then throw on the fact that I also have my Films schedule booked out for... however long it will take, with Overbreed Episode 1 and then Blue Star Episode 4, and there is no telling when the reconstruction of Hiveship will fall onto the docket. It is absolutely still on the table. It's just a really big, really cluttered table, with an inexplicable fog covering the majority of its surface.

We'll get there. But it's gonna take a while, with a lot of other releases I hope you enjoy along the way. 

Anonymous

March 9, 2026

Would you make tutorial videos on youtube for aspiring SFM smut creators on how to make their own movies?

LordAardvark

Not on YouTube, for hopefully obvious reasons.

I have a handful of more generic SFM videos up on my YouTube channel, and a handful of more specific videos on the Videos section of my Assets page.

If there are specific things people would be interested in seeing, I'm more than willing to consider them.

Anonymous

March 9, 2026

Are you done with Overwatch and LIS for now? When are we goin back to da roots? Bioshock, Mass Effect and stuff Aards ?

LordAardvark

Just for you, a dozen more Overwatch and LIS projects have been scheduled.