hello,lordaardvark. can i use your assets(models) in MMD(animation software)? and,i want to edit your model in blender.what is your recommended import plugin? of course,i won't redistribute your models without your permission.
Go for it! As to Blender import plugin, see the Model Source section of my Assets page. I have a link to the Blender import plugin I highly recommend for FBX files. If you're just decompiling models, then just use whatever SMD importer you can find - and prepare for a lot of work getting the models into Blender properly. Between the models being compiled in weird ways to get them to behave properly, and the decompiler being imprecise, you've got your work cut out for you.