Chances of more BLUE STAR? I very much enjoyed all 3 episodes I could find. Thank you.
It's the next big project after Overbreed Episode 1. Gonna take a while to get there though.
Chances of more BLUE STAR? I very much enjoyed all 3 episodes I could find. Thank you.
It's the next big project after Overbreed Episode 1. Gonna take a while to get there though.
Do you put the condiments in the bun crevice or do you put it on the hotdog itself?
Finally, someone asking the worthy questions.
Both. I use a wavy pattern distribution going width-wise along the run. So some goes over the dog itself, while the rest goes into the crevices on either side. Nice, even distribution.
Hey there, I ran into an old Harley Quinn video you made that had her getting fucked on camera by a huge titan fueled guy. It was fully voiced and animated. I don't see it on your site, did you delete it?
Nah. It was put together before the website came together, and just got lost in the annals. There are a lot of older videos of mine that were lost that way. I've personally lost them many reformats / hard-drives ago, so I don't have any authoritative best-quality versions to upload. You might as well just find them yourself on rule34.xxx, because that's all I could do myself.
Hello L.A. Say? Do you have a script that allows you to delete models in SFM from the usermod folder? Like you look what models you have installed and with one click you can delete it + materials? If so ... did you released it somewhere? How is it called? I am looking for such very desperatly right now. Thanks.
Nah. I mused about creating a SFM model managing tool, but never actually made it.
Hello :) Please me 1 short question please. Will you add futa-prop to liara when her skin is done too?
Naturally. :)
I used tried out the big johnson EDI model Aards. The creator made head and body seperate and thatfore more Flexes are possible. It is amazing what is possible with that model. You think that might turn out to be the future for daz6 models of yours too? :D
No.
There are far too many complicated with head/body being separated. Most of them to do with the normals. Long story short, there are visible seams that look terrible. It's okay for a robot model, very obvious for an organic model. There are ways around the seams, but they require nontrivial work. They require even more nontrivial work to get them to behave correctly with anything that deforms the mesh around the seam.
All in all, absolutely not worth the headache in my opinion. I don't have any more flexes I want to add to the Daz standard as-is. If anything, I want to remove some that I find to be redundant and unnecessary.
Will the default Curvy dazV5 get new outfits?
Maybe.
Are you still interessted in a generic Asari model Aardvark? I hope to see more Asari content.
I hope so too. We'll find out together if that happens.
An update to my question /q1402 from last month regarding the textures being mismatched. I've spent time learning SFM and coding over the past month and with some tweaking, I now have all the characters from DazV4, DazV5, DazV5.5, and P4 Hitomi+Mila coexisting. Another Anon asked about other P4 characters to which you responded that they'd be in the 2023 Content Dump. My question is, does that dump contain more than just Hitomi and Mila? If not, I'd like to share my changes in case others also want to have the ability to use your DazV4 characters/outfits along with your newer models. After all, you put all those hours of work into your old releases. It'd be a shame to not be able to use them. If the dump does contain more than Hitomi and Mila, I'll make room to download and go through all the files to make sure they can coexist.
Hey, do you have any plans for Fortnite?
Nope.