I have a stupid and a ridiculous question for you good sir so please forgive me for asking, do you have any intentions in making a version of DOA Fantasy body for Source 2 engine? Again sir, I apologize for asking such a question
I have no intention of touching Source 2. As of right now, Unreal Engine is what I have my sights on next. Game development has been a long-term goal of mine, it has already been successfully used in creating videos (and even in live-action productions, such as being used for the 3D environments in The Mandalorian), and its capabilities as an animation tool are quickly being built up.
It's not quite ready right now, but with every version release, it is getting closer.