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Ask me anything > question#1552

Anonymous

February 19, 2025

General question what's next?

LordAardvark

Imminently, a Batgirl / Catwoman video, as part of a collaboration with InsideIncognita, whose been my voice for Elizabeth, Liara, Samus (and her not-Samus counterpart Artemis), Moxxi, and the aforementioned Catwoman. Innie wrote the project, and I am adapting it. Currently working through adapting her prose draft into a screenplay, hoping to have the first pass ready to share on Patreon next week, before I quickly storyboard it out, get a sense of its runtime, and Innie and I then proceed to take a butcher knife to it to cut it down to size.

Beyond that, I've been posting daily pinups over on Bluesky, to try and rebuild my following over there. I've dropped using Twitter on a daily basis, as the torrent of Nazi shit on the timeline was becoming exhausting to deal with. I don't follow anyone, like anything, or comment on anything on Twitter, so the Nazi floodgate is just the default on Twitter, and I frankly don't need that shit in my life.

I've also got a few other things cooking on the backburner, but I don't intend to share any details about those. The plan there is to drop the occasional opaque WIP on Bluesky, before just shadowdropping the finished result - and if it ends up falling through, it can just disappear from public consciousness with grace, as I hadn't made any formal promises, advertisements, or hyping for the projects.

Looking more broadly, once the upcoming Batgirl / Catwoman project is done and out the door, I plan to start putting together an actual production pipeline for Blender. I've got a whole set of reference images that I want to use Blender for (mainly because mirrors), and use that as my gateway in to Blender productions. I haven't quite cracked the magical settings for getting good soft-body sims working in Blender - I have the technical aspect figured out, but it's a matter of dialing in the settings so things behave right. It doesn't take any actual skill, but just infinite patience as chaos theory works it way into numbing my brain into mush as I change something like 20+ different parameters and rerun simulations to see how they behave.

In the upcoming months I also plan to finally get the Frozen video out the door in its half-finished state. And then beyond that, the next Overbreed stint will be focused on building out all of the narrative interstitials, now that the main Sombra sequence is done. With any luck, Overbreed Episode 1 will be ready for voice recording by the end of the year - which given that it's currently set up to be nearly 70 minutes long, I think is a feat in its own right.

I think that's about it. Keep an eye on Bluesky if you want to keep up with me on the day-to-day.