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Ask me anything > question#595

Anonymous

February 2, 2021

Question about the DOA DazV5 Megapacks: while I'm tempted to download them right now, the descriptions make it sound like some of the assets are going to updated at some point (unless I misunderstood, and they're just being released as-is with no plans for updates). You've mentioned you're working on updating to DazV5.5, so I wondered if maybe it was better to wait for an update to the assets. Additionally, I was wondering how difficult it would be convert outfits from the DOA Fantasy type to Curvy, or vice-versa.

LordAardvark

1.) Existing DOAFantasy characters will not be getting changes. Existing DOAFantasy outfits will, in the form of Bodymorph support and variant bodygroups (exposed variants etc), as they are missing.

2.) The DOAFantasy characters will not be updated to DazV5.5. In fact, one could argue that they're a sort of DazV5.4, since it is the work I did on them to get them to texture-pool and overall interoperate better together and be lighter in SFM in terms of memory use that directly inspired the formal move to DazV5.5

3.) Converting outfits is non-trivial. It isn't difficult, but it takes a few hours each. Even moreso if there's bodygroup variants to port. In general, going from smaller breasts to larger breasts is easier than larger breasts to smaller breasts - the automated processes do better at expanding meshes than contracting them. So DOAFantasy -> Curvy is more difficult than Curvy -> DOAFantasy.