Are you going to update your Daz Animation script with new animations now since you succesfully imported sfm animation into 3dsMax? I mean if you can import Animation than you can export into sfm as well right? Could it open gates for more in game animations (Idle, Walk and run) into SFM?
I could already get animations out of 3dsmax. That was never the issue.
I have no plans to extend DARP (Daz Animations Resource Project). It is successfully serving its intended purpose for me.